2016
DOI: 10.1007/978-3-319-48532-4_5
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Mario Kart Is Hard

Abstract: Abstract. Nintendo's Mario Kart is perhaps the most popular racing video game franchise. Players race alone or against opponents to finish in the fastest time possible. Players can also use items to attack and defend from other racers. We prove two hardness results for generalized Mario Kart: deciding whether a driver can finish a course alone in some given time is NP-hard, and deciding whether a player can beat an opponent in a race is PSPACE-hard.

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Cited by 7 publications
(2 citation statements)
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“…Bearing in mind the strengths and weaknesses of the identified gamification software solutions, we have created GoRace, a multi-context and narrative-based gamification suite, designed to motivate and engage participants for achieving the business goals of any domain, immersing them in a fantasy virtual world inspired in the game elements of successful video games such as Mario Kart [41], God of War [42], and World of Warcraft [43,44]. A suite that aims to contribute to the gamification scope by dealing with the existing gamification technological challenges.…”
Section: Related Workmentioning
confidence: 99%
“…Bearing in mind the strengths and weaknesses of the identified gamification software solutions, we have created GoRace, a multi-context and narrative-based gamification suite, designed to motivate and engage participants for achieving the business goals of any domain, immersing them in a fantasy virtual world inspired in the game elements of successful video games such as Mario Kart [41], God of War [42], and World of Warcraft [43,44]. A suite that aims to contribute to the gamification scope by dealing with the existing gamification technological challenges.…”
Section: Related Workmentioning
confidence: 99%
“…Complexity Class Tic-Tac-Toe PSPACE-Complete [12] Checkers EXPTIME-Complete [14] Chess EXPTIME-Complete [6] Bejeweled NP-Hard [7] Go EXPTIME-Complete [13] Hanabi NP-Hard [1] Mario Kart PSPACE-Complete [3] the number or size of dice in the generalized game. Nonetheless, we make every effort to structure our reductions so that they apply to as many generalizations as possible.…”
Section: Gamementioning
confidence: 99%