2009
DOI: 10.1109/tvcg.2009.164
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Mapping High-Fidelity Volume Rendering for Medical Imaging to CPU, GPU and Many-Core Architectures

Abstract: Abstract-Medical volumetric imaging requires high fidelity, high performance rendering algorithms. We motivate and analyze new volumetric rendering algorithms that are suited to modern parallel processing architectures. First, we describe the three major categories of volume rendering algorithms and confirm through an imaging scientist-guided evaluation that ray-casting is the most acceptable. We describe a thread-and data-parallel implementation of ray-casting that makes it amenable to key architectural trend… Show more

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Cited by 70 publications
(35 citation statements)
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“…The quality of volume rendering has always been of central interest to the community, and relying on visual inspection is a common practice. Meissner et al [26] evaluate volume rendering techniques using the human visual system as a reference while, more recently, Smelyanskiy et al [40] present a domain expert guided comparison scheme. While those approaches are valuable, the need for a more systematic evaluation is discussed in several papers [11], [15], [16], [18].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…The quality of volume rendering has always been of central interest to the community, and relying on visual inspection is a common practice. Meissner et al [26] evaluate volume rendering techniques using the human visual system as a reference while, more recently, Smelyanskiy et al [40] present a domain expert guided comparison scheme. While those approaches are valuable, the need for a more systematic evaluation is discussed in several papers [11], [15], [16], [18].…”
Section: Related Workmentioning
confidence: 99%
“…In visualization, expert analysis and error quantification are, to the best of our knowledge, the only two verification tools previously employed for verification of volume rendering techniques [26], [28], [40]. Whereas it is easy to envision situations where an expert may fail to predict a code mistake, it is more difficult to see when error quantification fails.…”
Section: Verificationmentioning
confidence: 99%
“…Given the fact, that ray-casting can be considered as the volume rendering technique producing the highest image quality [37], it is remarkable that only a few techniques for interactive advanced volume illumination have focused on this paradigm. Rezk-Salama [27] has proposed a fast Monte-Carlo-based algorithm which incorporates shadowing and scattering effects into a GPU-based volume ray-caster.…”
Section: Related Workmentioning
confidence: 99%
“…For instance, the preprocessing techniques are not applicable to large volumetric data sets since the precomputed illumination volume would consume too much extra graphics memory. While this is not a drawback of the slice-based approaches, they have the downside that they are tightly bound to the slice-based rendering paradigm, which is known to result in inferior image quality as compared to ray-casting based techniques [37]. To achieve high quality results with slice-based rendering, a rather large number of slices is necessary which directly impacts rendering performance.…”
Section: Introductionmentioning
confidence: 99%
“…In [1], comparison of performance on CPU, FPGA and GPU is done using some image processing applications. And in [4], performance analysis of CPU and GPU is performed on some medical image volume rendering application. In this paper, we compare the performance of GPU and CPU (single-core and multi-core) using a NLP application.…”
Section: Introductionmentioning
confidence: 99%