2016
DOI: 10.1109/lwc.2016.2642099
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Many-to-Many Matching with Externalities for Device-to-Device Communications

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Cited by 61 publications
(51 citation statements)
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“…Since the rate is affected by the other UEs (i.e., the players in the same set of the matching game) via interference if they are matched to the same server, the UE's preference also depends on the matching state of the other UEs. The interdependency between the players' preferences is called externalities [35] in which the player's preference dynamically changes with the matching state of the other players in the same set. Thus, the UE's preference over matching states should be adopted.…”
Section: B Ue-server Association Using Many-to-one Matching With Extmentioning
confidence: 99%
See 1 more Smart Citation
“…Since the rate is affected by the other UEs (i.e., the players in the same set of the matching game) via interference if they are matched to the same server, the UE's preference also depends on the matching state of the other UEs. The interdependency between the players' preferences is called externalities [35] in which the player's preference dynamically changes with the matching state of the other players in the same set. Thus, the UE's preference over matching states should be adopted.…”
Section: B Ue-server Association Using Many-to-one Matching With Extmentioning
confidence: 99%
“…The third decomposed problem P3 given in (35) is addressed at the server side, where each MEC server j ∈ S solves…”
Section: Computational Resource Scheduling At the Server Sidementioning
confidence: 99%
“…To address this issue, the following leverages the concept of two-side exchange stability [38], which assumes that no user node can remain unmatched, thereby allowing to swap user tasks to fog nodes. Some preliminary definitions are introduced next, following the notation in [20].…”
Section: A Matching Games With Externalitiesmentioning
confidence: 99%
“…Matching theory is a mathematical framework that has originated in economics to describe interactions between two sets of agents with preferences on each other [18]. It has also been applied to wireless networks [19], including for resource allocation in several contexts ranging from device-to-device communications and 5G to the Internet of Things [20][21][22][23]. However, to the best of the authors' knowledge, it has not been employed for task offloading in DNN inference acceleration.…”
Section: Introductionmentioning
confidence: 99%
“…In order to achieve a higher quality cellular network, a key short-distance technology with enormous potential termed device-to-device (D2D) has kindled the interest of academia [23]. To be more specific, D2D networks enable direct links between proximal devices without the aid of cellular networks [24]. When comparing with the traditional architecture in 4G networks, the received power at the intended D2D receiver (D2D-Rx) is typically much higher due to the shorter link distance [25].…”
Section: Introductionmentioning
confidence: 99%