2019
DOI: 10.5194/isprs-archives-xlii-2-w15-879-2019
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Making Virtual Archeology Great Again (Without Scientific Compromise)

Abstract: <p><strong>Abstract.</strong> In the past two decades or so, digital tools have been slowly integrated as part of the archaeological process of information acquisition, analysis, and dissemination. We are now entering a new era, adding the missing piece to the puzzle in order to complete this digital revolution and take archaeology one step further into virtual reality (VR). The main focus of this article is the methodology of digital archaeology that fully integrates virtual reality, from be… Show more

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Cited by 9 publications
(5 citation statements)
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“…The use of digital processing technologies and Building Information Modeling (BIM) in the construction industry has come to constitute a new source of data for virtual 3D environments and virtual reality (VR). VR presentation of spatial data allows variation in real-world scenarios without the need for physical visits or the actual construction of such spaces (Paradis et al, 2019). These technologies enable the exploration of human cognition and behavior in the context of realistic but well-controlled experimental designs (Fuad, 2019;Juřík, Šafárová & Šašinka, 2019;Loomis, Blascovich & Beall, 1999).…”
Section: Introductionmentioning
confidence: 99%
“…The use of digital processing technologies and Building Information Modeling (BIM) in the construction industry has come to constitute a new source of data for virtual 3D environments and virtual reality (VR). VR presentation of spatial data allows variation in real-world scenarios without the need for physical visits or the actual construction of such spaces (Paradis et al, 2019). These technologies enable the exploration of human cognition and behavior in the context of realistic but well-controlled experimental designs (Fuad, 2019;Juřík, Šafárová & Šašinka, 2019;Loomis, Blascovich & Beall, 1999).…”
Section: Introductionmentioning
confidence: 99%
“…We emphasize the potential of combining cost-effective wearable HMD VR devices with interactive haptic driving interfaces as a promising platform for driving skills assessment, and we perceive situational awareness as a central construct for the TPE. The VR technologies, regarding their recent massive development as well as imminent features of cognitive and physical fidelity, immersiveness and availability, were found to be a viable trend for valid and effective driving assessment [44,46], which have the potential to surpass expensive high-fidelity driving simulators by mobility, dissemination, minimal maintenance and price. Regarding VR technologies, current as well as potentially desirable measures for driving assessment based on recent advances of low-cost virtual technologies are outlined.…”
Section: Discussionmentioning
confidence: 99%
“…However, summarizing evidence on this issue is still absent and discussion on this topic persists. Generally, VR technologies provide unique potential for the study of natural phenomena through simulations where people can be observed in natural-like conditions [44] since VR technologies support the activation of cognitive mechanisms like those that occur in the real world [45] and may be therefore considered full-fledged substitutes for real-world scenarios [46], including driving behavior.…”
Section: Vr-based Simulation Validitymentioning
confidence: 99%
“…One of the most progressive uses of virtual reality for archaeological purposes is creating fully virtual archaeological sites with the integration of historical maps, architectural plans and other information in one place to organize teamwork of researchers within one complete virtual environment (Paradis, et al, 2019).…”
Section: The Current State Of Use Of Immersive Technologies In Virtual Realitymentioning
confidence: 99%