2013
DOI: 10.1017/s1355771813000216
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Making Acoustic Computer Music: The Rumentarium project

Abstract: The article describes the design, production and usage of the ‘Rumentarium’, a computer-based sound generating system involving physical objects as sound sources. The Rumentarium is a set of handmade resonators, acoustically excited by DC motors, interfaced to the computer by means of various microcontrollers. Following an ecological/anthropological approach, in the Rumentarium discarded materials are used as sound sources. Every instrument is ‘produced while designed’ in an improvisation-like manner, starting… Show more

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Cited by 2 publications
(1 citation statement)
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“…Meanwhile another generation of practitioners has emerged from a context of easily available and ubiquitous digital technologies, who also choose to focus on the creative potential of the electromechanical. Peter Bosch and Simone Simons’s large installation-based music machines and sound sculptures, Daniel Wilson’s ‘miraculous agitations’ (Wilson 2012) of objects for sonic effect, Andrea Valle’s Rumentarium Project , described as ‘acoustic computer music’ (Valle 2013), Ethan Rose’s object-based sound installations, Shawn Decker’s motorised sound art installations, Jim Murphy, Ajay Kapur and Dale Carnegie’s musical robotics (Murphy, Kapur and Carnegie 2012), Zimoun’s minimalist kinetic installations and Felix Thorn’s machines represent a few such examples. It is possible to consider this broad range of contemporary creative practice in terms of the distinctions identified between process-driven and robotic creative approaches.…”
Section: Contemporary Electromechanical Approaches In Soundmentioning
confidence: 99%
“…Meanwhile another generation of practitioners has emerged from a context of easily available and ubiquitous digital technologies, who also choose to focus on the creative potential of the electromechanical. Peter Bosch and Simone Simons’s large installation-based music machines and sound sculptures, Daniel Wilson’s ‘miraculous agitations’ (Wilson 2012) of objects for sonic effect, Andrea Valle’s Rumentarium Project , described as ‘acoustic computer music’ (Valle 2013), Ethan Rose’s object-based sound installations, Shawn Decker’s motorised sound art installations, Jim Murphy, Ajay Kapur and Dale Carnegie’s musical robotics (Murphy, Kapur and Carnegie 2012), Zimoun’s minimalist kinetic installations and Felix Thorn’s machines represent a few such examples. It is possible to consider this broad range of contemporary creative practice in terms of the distinctions identified between process-driven and robotic creative approaches.…”
Section: Contemporary Electromechanical Approaches In Soundmentioning
confidence: 99%