2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2019
DOI: 10.1109/vr.2019.8798053
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MagicHand: Interact with IoT Devices in Augmented Reality Environment

Abstract: We present an Augmented Reality (AR) visualization and interaction tool for users to control Internet of Things (IoT) devices with hand gestures. Today, smart IoT devices are becoming increasingly ubiquitous with diverse forms and functions, yet most user controls over them are still limited to mobile devices and web interfaces. Recently, AR has been developed rapidly, and provided immersive solutions to enhance user experience of applications in many fields. Its capability to create immersive interactions all… Show more

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Cited by 33 publications
(31 citation statements)
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References 52 publications
(43 reference statements)
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“…AR is used to visualize graphical objects on a view of the real world, where a real-time camera feed on a device or head-mounted display (HMD) typically represents the view. AR objects can not only be used as simple data representations [9,10], but can also be combined with an input modality, such as touch on a mobile device [11], as part of a user interface (UI) to allow an agent to interact with an MI system [12,13]. This property distinguishes between applications that only utilize AR as a data visualization tool and those that use AR as part of their UI to interact with the underlying MI system.…”
Section: Input Modalitiesmentioning
confidence: 99%
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“…AR is used to visualize graphical objects on a view of the real world, where a real-time camera feed on a device or head-mounted display (HMD) typically represents the view. AR objects can not only be used as simple data representations [9,10], but can also be combined with an input modality, such as touch on a mobile device [11], as part of a user interface (UI) to allow an agent to interact with an MI system [12,13]. This property distinguishes between applications that only utilize AR as a data visualization tool and those that use AR as part of their UI to interact with the underlying MI system.…”
Section: Input Modalitiesmentioning
confidence: 99%
“…The combination of AR and IoT technologies makes it possible to bridge the real world, virtual world (i.e., digital content), and ambient environment (i.e., information from IoT sensors), thereby increasing the richness of information and opening possibilities for context-aware application development. For example, visualized data of an ambient environment can serve as digital content that is superimposed on the real world [10,12,13]. However, the use and development of multimodal interaction in applications that combine AR and IoT has remained a little researched area.…”
Section: Input Modalitiesmentioning
confidence: 99%
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“…Fusing IoT and AR is not entirely novel, and has been demonstrated in [3]- [5]. However, AR has not been adopted to the fullest in a manufacturing context.…”
Section: Introductionmentioning
confidence: 99%