2022
DOI: 10.48550/arxiv.2204.03968
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Machine Learning architectures for price formation models

Abstract: Here, we study machine learning (ML) architectures to solve a mean-field games (MFGs) system arising in price formation models. We formulate a training process that relies on a min-max characterization of the optimal control and price variables. Our main theoretical contribution is the development of a posteriori estimates as a tool to evaluate the convergence of the training process. We illustrate our results with numerical experiments for a linear-quadratic model.

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Cited by 3 publications
(3 citation statements)
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“…This technique was proposed in [56] (with a single neural network function of time and space instead of a sequence of neural networks functions of space online). Although we focus here on a basic setting for which a simple feedforward fully connected architecture performs well, other architectures may yield better results for problems with more complex time dependencies; see e.g., [90,100] for applications with RNNs. See also [94,7] and the survey [57] for more details.…”
Section: Mean-field Type Controlmentioning
confidence: 99%
“…This technique was proposed in [56] (with a single neural network function of time and space instead of a sequence of neural networks functions of space online). Although we focus here on a basic setting for which a simple feedforward fully connected architecture performs well, other architectures may yield better results for problems with more complex time dependencies; see e.g., [90,100] for applications with RNNs. See also [94,7] and the survey [57] for more details.…”
Section: Mean-field Type Controlmentioning
confidence: 99%
“…Note that this method was extended to the mean-field setting in [68,46,7]. Although we focus here on a basic setting for which a simple feedforward fully connected architecture performs well, other architectures may yield better results for problems with more complex time dependencies, see e.g., [68,77].…”
Section: Mean-field Type Controlmentioning
confidence: 99%
“…Moreover, the recent progress on machine learning technologies made it easier to test and provide more efficient approximations of the solutions to complex mean-field type control problems. The link between deep learning and control/games problems was recently studied by a number of others in series of papers (see, e.g., [16][17][18][19][20][21][22][23]), where the authors (jointly and/or independently) proposed algorithms for the solution of mean-field optimal control problems based on approximations of the theoretical solutions by neural networks, using the software package TensorFlow with its "Stochastic Gradient Descent" optimizer designed for machine learning. However, to the best of our knowledge, the mean-field type game case and the related stability of the associated neural networks were not considered in the literature so far.…”
Section: Introductionmentioning
confidence: 99%