<title>Monitoring of shape and position of objects varying in time based on spatio-temporal analysis of fringe patterns and measurement of 3D coordinates of fiducial points for multimedia applications</title>
Abstract:The basic methodologies used in animation are presented and their most significant problems connected with combining real and virtual worlds are recognised.Measured objects are classified into groups based on their mechanical properties and behaviour. The optical methods of shape and movement parameters determination adequate for fast virtual object generation are presented. Combination of various fringe projection techniques with photogrammetry is proposed to calculate the temporal shape and position of the o… Show more
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