2016
DOI: 10.1016/j.cagd.2016.02.002
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Low-latency compression of mocap data using learned spatial decorrelation transform

Abstract: Due to the growing needs of motion capture (mocap) in movie, video games, sports, etc., it is highly desired to compress mocap data for efficient storage and transmission. Unfortunately, the existing compression methods have either high latency or poor compression performance, making them less appealing for timecritical applications and/or network with limited bandwidth. This paper presents two efficient methods to compress mocap data with low latency. The first method processes the data in a frame-by-frame ma… Show more

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Cited by 12 publications
(7 citation statements)
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“…However, for rendering, we use higher resolution versions of the triangles, in which both the vertices and the colors are interpolated up from V (t) r and C (t) r using Algorithm 6 to obtain higher resolution vertices and colors V (t) rr and C (t) rr . We use the following distortion measures as very close approximations of (15) and (16):…”
Section: ) Triangle Cloud Distortionmentioning
confidence: 99%
See 1 more Smart Citation
“…However, for rendering, we use higher resolution versions of the triangles, in which both the vertices and the colors are interpolated up from V (t) r and C (t) r using Algorithm 6 to obtain higher resolution vertices and colors V (t) rr and C (t) rr . We use the following distortion measures as very close approximations of (15) and (16):…”
Section: ) Triangle Cloud Distortionmentioning
confidence: 99%
“…[15] is a recent example with many references. Compression typically involves an intra-frame transform to remove spatial redundancy and either temporal prediction (if low latency is required) or a temporal transform (if the entire clip or GOF is available) to remove temporal redundancy, as in [16].…”
Section: Related Workmentioning
confidence: 99%
“…[14] is a recent example with many references. Compression typically involves an intra-frame transform to remove spatial redundancy and either temporal prediction (if low latency is required) or a temporal transform (if the entire clip or group of frames is available) to remove temporal redundancy, as in [15].…”
Section: Motion Estimationmentioning
confidence: 99%
“…Similar results were obtained for other sequences. The signalto-quantization noise ratio (SQNR, defined in (24) in Section V-A) is shown vs. filter length for C3D sequences in Fig. 7(a).…”
Section: Filter Lengthmentioning
confidence: 99%
“…It is shown in [21] that such reordering leads to the concentration of energy in g[n] at low frequencies. Several recent works have explored alternative representations and transformations of MoCap data [24], [25], [26]. The reordered data frame is then predicted either from a long-term reference (LTR) frame or from a short-term reference (STR) frame, and the prediction residual is spatially transformed, quantized, and entropy coded.…”
Section: B Hybrid Mocap Codingmentioning
confidence: 99%