2020 22nd Symposium on Virtual and Augmented Reality (SVR) 2020
DOI: 10.1109/svr51698.2020.00037
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Low Back Pain Attenuation Employing Virtual Reality Physiotherapy

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Cited by 4 publications
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“…Exergames games based on VR are being used to treat low back pain (Ortegon-Sarmiento et al, 2020), and to assist in therapies for the elderly encouraging arm movement (Crespo et al, 2016). Also in the context of games, other approaches can be highligthed such as (1) the affective adaptation of games to motor rehabilitation by recognizing emotions by facial expressions (Aranha et al, 2017) (2) modulation of affective and physiological states of individuals using VR-based musical games to stimulate mental activation and relaxation (Arroyo-Palacios & Slater, 2016) (3) recognition of frustrations caused by games and their interfaces through multimodal signal analysis (Song et al, 2019) (4) learning components for a digital opera composition through a gamified app (Scott, 2017).…”
Section: Games Virtual Reality Affective Robotics and Therapiesmentioning
confidence: 99%
“…Exergames games based on VR are being used to treat low back pain (Ortegon-Sarmiento et al, 2020), and to assist in therapies for the elderly encouraging arm movement (Crespo et al, 2016). Also in the context of games, other approaches can be highligthed such as (1) the affective adaptation of games to motor rehabilitation by recognizing emotions by facial expressions (Aranha et al, 2017) (2) modulation of affective and physiological states of individuals using VR-based musical games to stimulate mental activation and relaxation (Arroyo-Palacios & Slater, 2016) (3) recognition of frustrations caused by games and their interfaces through multimodal signal analysis (Song et al, 2019) (4) learning components for a digital opera composition through a gamified app (Scott, 2017).…”
Section: Games Virtual Reality Affective Robotics and Therapiesmentioning
confidence: 99%