2019
DOI: 10.1016/j.edurev.2019.03.002
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Looking at role-play simulations of political decision-making in higher education through a contextual lens: A state-of-the-art

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Cited by 23 publications
(53 citation statements)
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“…United e-learning system (intranet), in the case of the Riga Technical University it is ORTUS multifunctional higher education establishment website, is essential in CBE, since if used comprehensively, can lead to strongest improvements in student's flexibility and can help to develop creative thinking [43], [44].…”
Section: Resultsmentioning
confidence: 99%
“…United e-learning system (intranet), in the case of the Riga Technical University it is ORTUS multifunctional higher education establishment website, is essential in CBE, since if used comprehensively, can lead to strongest improvements in student's flexibility and can help to develop creative thinking [43], [44].…”
Section: Resultsmentioning
confidence: 99%
“…We have articulated important elements in the design of these TTA role-plays, related to role internalization, moderation, selection of stakeholder perspectives, involvement of observers, provision of facts, insertion of scenarios, and use of frames. Several of these elements have been described earlier in literature (e.g., Joyner & Young, 2006;Duchatelet et al, 2019), but in this pilot they have been adapted for the interdisciplinary engineering context and the goals of the role-play. What seems new to the literature on role-plays is the way in which students are involved.…”
Section: Resultsmentioning
confidence: 99%
“…A role-play can stage 'constructive controversies' (Tjosvold, 2008) around alternative interests, problem diagnoses and solutions, and enable students to transcend these differences. To make the role-play simulation into an authentic CTA-like learning experience, students need freedom to act in line with their stakeholder role, while a clear structure is needed to allow relevant and realistic stakeholder dynamics to arise (Duchatelet et al, 2019). It is important to include a variety of stakeholder positions.…”
Section: Role-play Simulationmentioning
confidence: 99%
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