Abstract:The Internet is omnipresent. Everyone uses the Internet for information retrieval and communication. It is part and parcel of everyday life and culture. This is also true for all levels of preschool and academic education as well as on-the-job training. Currently, providing learning objects on an electronic and personalized base is widely favored and -in the meantime -common practice.We present LoGen, a browser-based tool for the generation and simulation of digital, logic circuits on the gatelevel via Interne… Show more
“…Logisim is a Java-based simulator of digital systems consisting of gates and flip-flops [13]. LoGen uses dynamic HTML and PHP to generate and simulate logic circuits on the gate level [14]. Other simulators available online include smartsim [15] and easysim [16].…”
Section: Related Work and Paper Contributionmentioning
This paper presents a web-based education platform for the visualization and animation of the digital logic design process. This includes the design of combinatorial circuits using logic gates, multiplexers, decoders, and look-up-tables as well as the design of finite state machines. Various configurations of finite state machines can be selected to define the machine type, the state code, and the flip-flop type. Logic minimization with the K-map approach and the Quine McCluskey scheme is also supported. The tools, denoted as DLD-VISU, help students practice related topics in digital logic design courses. Also, instructors can use the tools to efficiently generate and verify examples for lecture notes or for homework problems and assignments. DLD-VISU was designed relying on a thorough investigation of related pedagogical aspects to define appropriate interactive graphical processes. The decision for a web-based solution, on the one hand, was motivated by making the tools available, portable, expandable, and at the same time transparent to the user. On the other hand, the advocated approach enables instructors to define access rules for their students to assure that students cannot use the tools to solve assessed homework problems or assignments before submission deadline. DLD-VISU supports self-assessment and reflects the student learning process using learning curves. The proposed platform was evaluated both in form of students' feedback as well as by analyzing the impact of using the tools on students' performance.
“…Logisim is a Java-based simulator of digital systems consisting of gates and flip-flops [13]. LoGen uses dynamic HTML and PHP to generate and simulate logic circuits on the gate level [14]. Other simulators available online include smartsim [15] and easysim [16].…”
Section: Related Work and Paper Contributionmentioning
This paper presents a web-based education platform for the visualization and animation of the digital logic design process. This includes the design of combinatorial circuits using logic gates, multiplexers, decoders, and look-up-tables as well as the design of finite state machines. Various configurations of finite state machines can be selected to define the machine type, the state code, and the flip-flop type. Logic minimization with the K-map approach and the Quine McCluskey scheme is also supported. The tools, denoted as DLD-VISU, help students practice related topics in digital logic design courses. Also, instructors can use the tools to efficiently generate and verify examples for lecture notes or for homework problems and assignments. DLD-VISU was designed relying on a thorough investigation of related pedagogical aspects to define appropriate interactive graphical processes. The decision for a web-based solution, on the one hand, was motivated by making the tools available, portable, expandable, and at the same time transparent to the user. On the other hand, the advocated approach enables instructors to define access rules for their students to assure that students cannot use the tools to solve assessed homework problems or assignments before submission deadline. DLD-VISU supports self-assessment and reflects the student learning process using learning curves. The proposed platform was evaluated both in form of students' feedback as well as by analyzing the impact of using the tools on students' performance.
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