“…The cloak is an inhomogeneous and anisotropic material coating that bends the incident wave around the object encompassed inside the coating, such that the object cannot be observed from the outside [7]. Inspired by the original cloaking design [2,8], many variations of cloaks have been proposed using modified coordinate transformations, including cloaks with different shapes and simplified material parameters [9][10][11][12], directional cloaks [13,14], conformal mapping-based isotropic cloaks [15], complementary media-enabled cloaks at a distance away from the object [16], localized cloaks that hide only a part of the object [17], carpet cloaks that give much broader operational bandwidth [18][19][20][21][22][23], macroscopic cloaks that hide electrically large objects [24][25][26], broadband cloaks for non-Euclidean space [27], all-dielectric cloaks [28][29][30] and so on. The more general illusion device, however, transforms the scattering perception of an object into that of another pre-defined target object [31][32][33].…”