2022
DOI: 10.3390/jimaging8100286
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Line Clipping in 2D: Overview, Techniques and Algorithms

Abstract: Clipping, as a fundamental process in computer graphics, displays only the part of a scene which is needed to be displayed and rejects all others. In two dimensions, the clipping process can be applied to a variety of geometric primitives such as points, lines, polygons or curves. A line-clipping algorithm processes each line in a scene through a series of tests and intersection calculations to determine whether the entire line or any part of it is to be saved. It also calculates the intersection position of a… Show more

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Cited by 4 publications
(2 citation statements)
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“…Analysis and comparisons of some clipping algorithms were published recently in Krammer (1992), Skala and Huy (2000), Skala et al (1995), Nisha (2017aNisha ( , 2017b, Matthes and Drakopoulos (2022), Ray (2012b).…”
Section: S-l-clip Algorithmmentioning
confidence: 99%
See 1 more Smart Citation
“…Analysis and comparisons of some clipping algorithms were published recently in Krammer (1992), Skala and Huy (2000), Skala et al (1995), Nisha (2017aNisha ( , 2017b, Matthes and Drakopoulos (2022), Ray (2012b).…”
Section: S-l-clip Algorithmmentioning
confidence: 99%
“…Another algorithm based on the S-Clip algorithm was described in Skala (2021c). An algorithm for a line segment clipping based on the line segment end-points evaluation with the O(N) complexity was described by Matthes and Drakopoulos (2022).…”
Section: Convex Polygonsmentioning
confidence: 99%