2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW) 2020
DOI: 10.1109/cvprw50498.2020.00525
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LightTrack: A Generic Framework for Online Top-Down Human Pose Tracking

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Cited by 59 publications
(34 citation statements)
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“…Several human pose estimation systems have real-time options: OpenPose ( Cao et al, 2017 ) has a real-time hand/face pose tracker available, and PifPaf ( Kreiss et al, 2019 ) reaches about 10 Hz on COCO (depending on the backbone; Lin et al, 2014 ). On the challenging multi-human PoseTrack benchmark ( Andriluka et al, 2018 ), LightTrack ( Ning et al, 2020 ) reaches less than 1 Hz. However, recent work achieves 3D multi-human pose estimation at remarkable frame rates ( Chen et al, 2020 ), in particular they report an astonishing 154 FPS for 12 cameras with four people in the frame.…”
Section: Discussionmentioning
confidence: 99%
“…Several human pose estimation systems have real-time options: OpenPose ( Cao et al, 2017 ) has a real-time hand/face pose tracker available, and PifPaf ( Kreiss et al, 2019 ) reaches about 10 Hz on COCO (depending on the backbone; Lin et al, 2014 ). On the challenging multi-human PoseTrack benchmark ( Andriluka et al, 2018 ), LightTrack ( Ning et al, 2020 ) reaches less than 1 Hz. However, recent work achieves 3D multi-human pose estimation at remarkable frame rates ( Chen et al, 2020 ), in particular they report an astonishing 154 FPS for 12 cameras with four people in the frame.…”
Section: Discussionmentioning
confidence: 99%
“…Similarly, [13] processes two consecutive frames and generates two-frame tracklets that are afterwards combined into multi-frame tracks. A group of MOT methods leverage pose estimation of humans for tracking purposes [15,37,40,50]. However, tracking strategies based on human pose exhibit difficulties as they struggle in correctly estimating pose for low-resolution persons such as the small players that usually appear in real wide-angle soccer videos, as tackled in this work.…”
Section: Related Workmentioning
confidence: 99%
“…is the number of persons whose features are extracted. The skeleton sequence can be obtained by pose estimation algorithms [24][25][26][27] and pose tracking techniques [27][28][29].…”
Section: Action Recognition Using Group-skeleton Datamentioning
confidence: 99%