2020
DOI: 10.1109/access.2019.2963100
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LGIM: A Global Selection Algorithm Based on Local Influence for Influence Maximization in Social Networks

Abstract: Influence maximization is to select k nodes from social networks to maximize the expected number of nodes activated by these selected nodes. Influence maximization problem plays a vital role in commercial marketing, news propagation, rumor control and public services. However, the existing algorithms for influence maximization usually tend to select one aspect from efficiency and accuracy as its main improving objective. This method of excessively pursuing one metric often leads to performing poorly in other m… Show more

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Cited by 15 publications
(5 citation statements)
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References 28 publications
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“…At present, researchers have proposed a series of influence estimation functions, such as EDV proposed by Jiang; a fast approximation method of influence diffusion proposed by Lee and Chuang [14]; Wang designed an effective fitness function based on local influence to Estimation of influence diffusion, that is, the direct neighbors of the seed set are the main factors affecting the spread of integrated circuit models; Qiu [15] proposed LFV to estimate the influence value of a single node; Gong proposed LIE and Qiu proposed EDIV, EDIV combines the LFV function to calculate the two-hop range of local effects, etc. Liu et al [16] proposed a new centrality metric algorithm, which is not only based on the nearest neighbors of a node, but also takes into account the neighbor nodes within two and three hops of a node.…”
Section: The Traditional Approximate Estimation Model Of Influencementioning
confidence: 99%
“…At present, researchers have proposed a series of influence estimation functions, such as EDV proposed by Jiang; a fast approximation method of influence diffusion proposed by Lee and Chuang [14]; Wang designed an effective fitness function based on local influence to Estimation of influence diffusion, that is, the direct neighbors of the seed set are the main factors affecting the spread of integrated circuit models; Qiu [15] proposed LFV to estimate the influence value of a single node; Gong proposed LIE and Qiu proposed EDIV, EDIV combines the LFV function to calculate the two-hop range of local effects, etc. Liu et al [16] proposed a new centrality metric algorithm, which is not only based on the nearest neighbors of a node, but also takes into account the neighbor nodes within two and three hops of a node.…”
Section: The Traditional Approximate Estimation Model Of Influencementioning
confidence: 99%
“…They showed that CELF can achieve up to 700 times faster than the simple greedy algorithm. Whereas, CELF has a poor performance in large network since it has to compute the marginal influence spread of each alternative node repeatedly [21]. [22] designed new schemes to optimize the greedy algorithm under the IC model, by which they generated a faster greedy algorithm based on CELF.…”
Section: Greedy Based Approachmentioning
confidence: 99%
“…Recently, [16] proposed a discrete shuffled frogleaping algorithm for the IMP, which selects influential nodes based on network topology characteristic. In [21], Qin et al introduced a discount-degree descending technology and lazyforward technology to identify a set of candidate nodes, based on which they designed a two-stage selection algorithm for the IMP in social networks. [6] proposed a path-based approach, which uses the degree and the independent influence path to estimate the influence spread and uses a heuristic method to reduce the computation volume.…”
Section: Heuristic Approachmentioning
confidence: 99%
“…In recent years, many researchers are drawn to the problem on how to improve the efficiency of influence maximization algorithms, especially in large-scale social networks. Heuristic algorithms (Wang et al 2016;Liqing et al 2020;Qiu et al 2019) based on network topology were wide spreadly adopted to solve the influence maximization. However, such approaches usually obtain more efficiently solutions than greedy algorithms by sacrificing large accuracy, which is inapplicable to practical scenarios.…”
Section: Introductionmentioning
confidence: 99%