2020
DOI: 10.1111/cdev.13457
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Let’s Cross the Next One: Parental Scaffolding of Prospective Control Over Movement

Abstract: This investigation examined parental scaffolding of children's prospective control over decisions and actions during a joint perception-action task. Parents and their 6-, 8-, 10-, and 12-year-old children (N = 128) repeatedly crossed a virtual roadway together. Guidance and control shifted from the parent to the child with increases in child age. Parents more often chose the gap that was crossed and prospectively communicated the gap choice with younger than older children. Greater use of an anticipatory gap s… Show more

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Cited by 4 publications
(2 citation statements)
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“…These manipulations provide an impactful, experiential, and active learning environment for children, allowing them to enhance their knowledge through experience. Prior studies demonstrate that experiential and active learning strategies increase engagement and add value to learning experiences [25][26][27][28][29][30][31][32]. Another advantage of VR technology over other approaches to concussion education is that it can be rapidly and widely disseminated.…”
Section: Key Findingsmentioning
confidence: 99%
See 1 more Smart Citation
“…These manipulations provide an impactful, experiential, and active learning environment for children, allowing them to enhance their knowledge through experience. Prior studies demonstrate that experiential and active learning strategies increase engagement and add value to learning experiences [25][26][27][28][29][30][31][32]. Another advantage of VR technology over other approaches to concussion education is that it can be rapidly and widely disseminated.…”
Section: Key Findingsmentioning
confidence: 99%
“…Second, VR technology is underpinned by the principles of the Experiential Learning Model, which emphasizes the importance of learning by doing and posits that knowledge is constructed through physical interaction [ 28 , 29 ]. It also capitalizes on the principles of future-oriented thinking, which suggest that children can develop the ability to think about the future and anticipate future states and needs to successfully plan and function in society [ 30 , 31 ]. Third, VR technology can be tailored to the individual participant, a feature that boosts both engagement and comprehension.…”
Section: Introductionmentioning
confidence: 99%