2015 Digital Heritage 2015
DOI: 10.1109/digitalheritage.2015.7413918
|View full text |Cite
|
Sign up to set email alerts
|

Leicester Castle tells its story beacon-based mobile interpretation for historic buildings

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
2
0

Year Published

2019
2019
2024
2024

Publication Types

Select...
3

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(3 citation statements)
references
References 3 publications
0
2
0
Order By: Relevance
“…This is the result of a software configuration that seamlessly merged the virtual gaming world with the physical environment and local POI. While BLE-based gaming has been utilized before (Nilsson et al, 2016a;Vavoula et al, 2019;Kanjo and Woodward, 2023), previous works have always used smartphones rather than wearable devices, that offer a more ubiquitous gaming experience. This wearable approach allows for a user-friendly experience where the screen is continuously updated to show relative location to nearby POI through simple colors and on-screen representations of locations, enabling the platform to be used easily by any user, not only by tech-savvy people.…”
Section: Discussionmentioning
confidence: 99%
“…This is the result of a software configuration that seamlessly merged the virtual gaming world with the physical environment and local POI. While BLE-based gaming has been utilized before (Nilsson et al, 2016a;Vavoula et al, 2019;Kanjo and Woodward, 2023), previous works have always used smartphones rather than wearable devices, that offer a more ubiquitous gaming experience. This wearable approach allows for a user-friendly experience where the screen is continuously updated to show relative location to nearby POI through simple colors and on-screen representations of locations, enabling the platform to be used easily by any user, not only by tech-savvy people.…”
Section: Discussionmentioning
confidence: 99%
“…BLE have also been used for geocaching however the experience had limited gamification and GPS was still used to measure distances [9]. Furthermore, mobile experiences using beacons have been developed for shopping malls [10] and attractions [11], [12] although these applications have very little gamification aspects and do not integrate other technologies such as NFC or AI. Furthermore many implementations are for basic navigation in city environments [12] where GPS would be better suited.…”
Section: Existing Location Based Gamesmentioning
confidence: 99%
“…[9] used crowdsourcing to develop WiFi fingerprint positioning. WiFi signals are omnipresent in cities and BLE beacons are deployed to support mobile applications with guide functions in places like castles [10] or cities [11].…”
Section: Introductionmentioning
confidence: 99%