2019
DOI: 10.1109/lra.2019.2896466
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Learning to Serve: An Experimental Study for a New Learning From Demonstrations Framework

Abstract: Learning from demonstrations is an easy and intuitive way to show examples of successful behavior to a robot. However, the fact that humans optimize or take advantage of their body and not of the robot, usually called the embodiment problem in robotics, often prevents industrial robots from executing the task in a straightforward way. The shown movements often do not or cannot utilize the degrees of freedom of the robot efficiently, and moreover can suffer from excessive execution errors. In this letter, we ex… Show more

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Cited by 12 publications
(4 citation statements)
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“…It is well known that robot trajectories should be smooth in order to facilitate the design of controllers as well as the execution of motor commands [16], [17]. For instance, in a table tennis scenario that needs fast striking motions, extremely high accelerations or jerks may degrade the final striking performance, given the physical limits of motors.…”
Section: Adaptation Of Quaternions With Jerk Constraintsmentioning
confidence: 99%
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“…It is well known that robot trajectories should be smooth in order to facilitate the design of controllers as well as the execution of motor commands [16], [17]. For instance, in a table tennis scenario that needs fast striking motions, extremely high accelerations or jerks may degrade the final striking performance, given the physical limits of motors.…”
Section: Adaptation Of Quaternions With Jerk Constraintsmentioning
confidence: 99%
“…For instance, in a table tennis scenario that needs fast striking motions, extremely high accelerations or jerks may degrade the final striking performance, given the physical limits of motors. It is possible to formulate this constraint as an optimization problem and search for the optimal trajectory via an iterative scheme, as done in [16]. In this section, we consider the problem of learning and adapting quaternion trajectories while taking into account jerk constraints.…”
Section: Adaptation Of Quaternions With Jerk Constraintsmentioning
confidence: 99%
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“…tennis playing [6] and industrial assembly [7]. For the above pick-and-place task, using TP-LfD, some human's demonstrations are taken to train a cobot to act under different task settings.…”
Section: Introductionmentioning
confidence: 99%