Current Research in Language, Literature and Education Vol. 1 2021
DOI: 10.9734/bpi/crlle/v1/1987c
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Learning Media of Pakakala Boardgame Can Increase Student Learning Motivation

Abstract: This study aims to develop a learning media in the form of boardgame Learning Media (Optional Board and Career Cards) to improve students' career knowledge in a fun, interactive and active learning under. This research uses Research and Development Method, with The phases in this research consist of; (1) product analysis, (2) developing products, (3) validation and revision, (4) playtrials and final products. Data collection techniques using interviews and questionnaires. Feasibility check and assessment by … Show more

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Cited by 2 publications
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“…Media is a means of transferring or conveying messages (Hasan, 2021). This is in line with the opinion (Oka, 2021) stating that learning media is a means to provide incentives for learning so that the learning process occurs.…”
Section: Potential Effectsmentioning
confidence: 54%
“…Media is a means of transferring or conveying messages (Hasan, 2021). This is in line with the opinion (Oka, 2021) stating that learning media is a means to provide incentives for learning so that the learning process occurs.…”
Section: Potential Effectsmentioning
confidence: 54%
“…Memiliki motivasi positif terhadap proses pembelajaran, dapat meningkatkan kesempatan siswa untuk mendapatkan hasil belajar yang lebih baik pula (Purnama dkk, 2019). Media pembelajaran interaktif dapat membuat siswa lebih tertarik dan termotivasi untuk belajar (Hasan & Zainal, 2021). Hal ini karena media interaktif dapat menyajikan materi pembelajaran secara menarik dan interaktif, sehingga siswa dapat terlibat secara aktif dalam proses pembelajaran (Babo dkk, 2020).…”
Section: Pendahuluanunclassified