Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video 2015
DOI: 10.1145/2745197.2755515
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Learning Lessons for Second Screen from Board Games

Abstract: This paper identifies important requirements for second screen (game) companion apps. Participants were invited to create their own (board) game to play alongside a TV show. Afterwards they were interviewed about their experience. Analyses of the games and interviews lead to some valuable insights in what contributes to an engaging 'TV game'. Lessons learned include: using events on the TV show to influence the game, and striking the right balance between luck and skill elements.

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Cited by 6 publications
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