2015
DOI: 10.47197/retos.v0i27.34382
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Learning curve and motor retention of a video game in young and older adults (Curva de aprendizaje y retención motriz de un juego de video en adultos jóvenes y adultos mayores)

Abstract: The purpose of the study was to compare the learning curve and motor retention of the Dance Dance Revolution (DDR) video game in healthy adults. Twenty young (M= 23.9 ± 2.8 yr.) and 18 older adults (M= 60.7 ± 5.9 yr.), were randomly assigned to two experimental conditions: a) DDR 7 trials and b) DDR 14 trials. Participants danced the same song six sessions, followed by a detraining period of eight days. Then participants returned to the laboratory and danced again in order to detect a motor retention effect. A… Show more

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Cited by 4 publications
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