“…First, computerized simulations are uniquely suited for illustrating complex issues such as the Israeli-Palestinian conflict in a very engaging and interactive way, compared to other more linear media (Gee, 2008). Second, by facilitating role-taking from both sides, PeaceMaker intends to provide a unique opportunity to inform people of the issues in the region and influence their attitudes toward the other side (Cuhadar & Kampf, 2014). In serious games like PeaceMaker, we can differentiate between basic learning in the game, aimed at acquiring knowledge and collecting data, and deeper learning beyond the game, aimed at changing the players' perspectives regarding the situation (Mitgutsch, 2011).…”