2022 19th International Multi-Conference on Systems, Signals &Amp; Devices (SSD) 2022
DOI: 10.1109/ssd54932.2022.9955760
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Leap motion controller for upper limbs physical rehabilitation in post-stroke patients: a usability evaluation

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Cited by 4 publications
(2 citation statements)
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“…For this purpose, several studies were carried out about the effectiveness of virtual rehabilitation applications as well as to explore how motivation, pleasure, and commitment were described or measured in VR studies in post stroke rehabilitation. In recent years, there have been several studies on the use of the Leap Motion Controller system in VR environments to improve motor function in stroke patients' upper extremities [10,[17][18][19], where researchers have created VR protocols based on daily activities and traditional rehabilitation exercises to create a more engaging and functional rehabilitation experience for patients. Studies on the use of VR in stroke rehabilitation have been conducted across different phases of the condition, including the acute [20,21] and sub-acute [19,22] phases, as well as in chronic stroke patients [11,12].…”
Section: Related Workmentioning
confidence: 99%
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“…For this purpose, several studies were carried out about the effectiveness of virtual rehabilitation applications as well as to explore how motivation, pleasure, and commitment were described or measured in VR studies in post stroke rehabilitation. In recent years, there have been several studies on the use of the Leap Motion Controller system in VR environments to improve motor function in stroke patients' upper extremities [10,[17][18][19], where researchers have created VR protocols based on daily activities and traditional rehabilitation exercises to create a more engaging and functional rehabilitation experience for patients. Studies on the use of VR in stroke rehabilitation have been conducted across different phases of the condition, including the acute [20,21] and sub-acute [19,22] phases, as well as in chronic stroke patients [11,12].…”
Section: Related Workmentioning
confidence: 99%
“…In contrast, Research has shown that positive emotions lead to positive therapeutic outcomes, while negative emotions can result in unfavorable outcomes [4][5][6][7]; Low motivation in stroke patients has been shown to increase the difficulty of rehabilitation [8,9]. To assist this large number of stroke victims, new therapy methods such as virtual reality (VR) and interactive video games (IVG) have been developed [10][11][12]. Utilizing computer simulations of real-world items and scenarios is a common therapy technique to optimize brain plasticity mechanisms and promote movement recovery and other functions [13].…”
Section: Introductionmentioning
confidence: 99%