2022
DOI: 10.3389/feduc.2021.763362
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Laying the Groundwork for STEAM: Scaling and Supporting 3D Design and Printing in Higher Education

Abstract: This perspective article outlines the design and development of a 3D Printing Ecosystem (3DPE) that aims to lay the groundwork for STEAM education. The 3DPE is a coordinated system of hardware, software, and people that has been intentionally designed to scale computer-aided design (CAD) and 3D printing (3DP) at an institutional level. CAD and 3DP are two prime examples of technologies that support STEAM by blending engineering with the arts. These technologies, however, are typically only taught in select uni… Show more

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Cited by 3 publications
(2 citation statements)
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“…The article by Koliasa highlights the importance of enhancing the formation methods of graphic competence among future engineering teachers using digital technologies, emphasizing the need to improve the teaching methods of disciplines such as "Engineering Computer Graphics" to include two-dimensional graphics, threedimensional spatial modeling, 3D printing technologies, and the creation of 4D objects in KOMPAS-3D, to better prepare teachers in the field of digital Technologies [13]. Another perspective article describes the development of a 3D Printing Ecosystem (3DPE) designed to facilitate STEAM education by integrating CAD and 3D printing (3DP) across disciplines, offering faculty training and curricular support for project-based learning, and providing examples and guidance for implementing similar models [14]. The review article by Ng et al examines the existing literature on the application of 3D printing in mathematics education, highlighting its potential to enhance students' mathematical and design thinking skills, as well as digital skills and mindsets, while addressing challenges related to hardware, software, and maintenance issues, and providing recommendations for future research and implementation [15].…”
Section: Literature Reviewmentioning
confidence: 99%
“…The article by Koliasa highlights the importance of enhancing the formation methods of graphic competence among future engineering teachers using digital technologies, emphasizing the need to improve the teaching methods of disciplines such as "Engineering Computer Graphics" to include two-dimensional graphics, threedimensional spatial modeling, 3D printing technologies, and the creation of 4D objects in KOMPAS-3D, to better prepare teachers in the field of digital Technologies [13]. Another perspective article describes the development of a 3D Printing Ecosystem (3DPE) designed to facilitate STEAM education by integrating CAD and 3D printing (3DP) across disciplines, offering faculty training and curricular support for project-based learning, and providing examples and guidance for implementing similar models [14]. The review article by Ng et al examines the existing literature on the application of 3D printing in mathematics education, highlighting its potential to enhance students' mathematical and design thinking skills, as well as digital skills and mindsets, while addressing challenges related to hardware, software, and maintenance issues, and providing recommendations for future research and implementation [15].…”
Section: Literature Reviewmentioning
confidence: 99%
“…While the transition from STEM to STEAM continues to be hotly debated [13,18], there is evidence that digital fabrication technologies (e.g., 3D printers and laser-cutters) can serve as a catalyst for the successful integration of STEAM education [20,21]. Building on the influence of the technologies adopted by the Fabrication Laboratory (FabLab) at MIT [22], tools such as 3D printers and laser-cutters are beginning to find their way into K-12 schools [21,23,24] and teacher preparations programs around the globe [25,26].…”
Section: Introductionmentioning
confidence: 99%