2008
DOI: 10.1007/978-3-540-69057-3_66
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Large Workspace Haptic Devices for Human-Scale Interaction: A Survey

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Cited by 13 publications
(10 citation statements)
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“…Some devices, such as the SPIDAR, are specifically designed for large workspaces without modification [3]. Other techniques involve physical modifications to the haptic device, which allow the device to travel within the virtual environment [4][5][6][7][8][9][10]. The focus of this paper is on increasing the haptic workspace of a fixed-base haptic device, such as the Haption Virtuose TM 6D35-45 in a CAVE with displays on two walls plus the floor as shown in Fig.…”
Section: Increasing the Haptic Workpace For Ground-based Devicesmentioning
confidence: 99%
“…Some devices, such as the SPIDAR, are specifically designed for large workspaces without modification [3]. Other techniques involve physical modifications to the haptic device, which allow the device to travel within the virtual environment [4][5][6][7][8][9][10]. The focus of this paper is on increasing the haptic workspace of a fixed-base haptic device, such as the Haption Virtuose TM 6D35-45 in a CAVE with displays on two walls plus the floor as shown in Fig.…”
Section: Increasing the Haptic Workpace For Ground-based Devicesmentioning
confidence: 99%
“…Three open-source third-party libraries were modified to support use on AVR microcontrollers during the course of this work. The STLport C++ standard library implementation was ported to AVR, and the modified version is publicly available 4 with instructions for use in the Arduino environment. Some AVR-specific porting and Arduino convenience modifications were also made to the header-only portions of the Boost C++ libraries version 1.51.0, released 5 , and used in the embedded software.…”
Section: Mecanum-style Drivementioning
confidence: 99%
“…One of the strengths of this design is that the size of the frame determines the extent of the force and torque feedback area, and the frame can be built to encompass very large spaces. However, these systems can be complex to control, and the same cables that offer such freedom of workspace size also present singularities which limit the orientations that are reachable and provide feedback [4].…”
Section: Introductionmentioning
confidence: 99%
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“…These actions are made possible by the implementation of a virtual reality platform composed of a 3D immersive display, tools for motion capture, a haptic arm [13], a data glove [26] and a software layer allowing the implementation and the running of interactive real-time scenarios which enables the association of manipulation properties to the 3D objects stemming from a CAD model of an industrial system. The contribution is three-fold:…”
Section: Introductionmentioning
confidence: 99%