DOI: 10.22215/etd/2019-13836
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Large Angle Washout Algorithms for Flight Simulators

Abstract: This thesis presents modifications to classical washout algorithms to allow for large angular motion. This allows flight simulators with large angular motion envelopes to more effectively produce the motion cues for edge-of-envelope aircraft manoeuvres for pilot training. Classical washout is commonly used for flight simulation motion cues, but was originally designed for small simulator angular motion. With the development of the Atlas motion base allowing unbounded rotation about any axis, there is a need fo… Show more

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