2014
DOI: 10.1017/s0958344013000232
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Language-related computer use: Focus on young L2 English learners in Sweden

Abstract: This paper presents findings from a study investigating young English language learners (YELLs) in Sweden in 4 th grade (N 5 76, aged 10-11). Data were collected with the help of a questionnaire and a one-week language diary. The main purpose was to examine the learners' L2 English language-related activities outside of school in general, and their use of computers and engagement in playing digital games in particular. A comparison is made between language-related activities in English, Swedish, and other lang… Show more

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Cited by 141 publications
(130 citation statements)
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References 30 publications
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“…Furthermore, Sundqvist and Sylvèn (2014) studied the extent to which young learners in Sweden were involved in language related digital games as well as the relationship between playing digital games and learners' motivation to learn English. Their study involved 76 English language learners in the 4 th grade of primary school.…”
Section: Literature Reviewmentioning
confidence: 99%
“…Furthermore, Sundqvist and Sylvèn (2014) studied the extent to which young learners in Sweden were involved in language related digital games as well as the relationship between playing digital games and learners' motivation to learn English. Their study involved 76 English language learners in the 4 th grade of primary school.…”
Section: Literature Reviewmentioning
confidence: 99%
“…It offers valuable new information about broader conceptualisations of second language acquisition that emphasise the importance of ecological as well as didactic aspects. It adds to the present body of knowledge of English in-school and out-of-school learning which, in contrast to former studies (Pearson, 2004;Sylven, 2004;Pickard, 1996;Sundqvist, 2009;Sundqvist & Sylvén, 2014), includes written skills and the use of both digital and non-digital artefacts.…”
Section: Resultsmentioning
confidence: 76%
“…4995/eurocall.2017.7145 Extramural language learning studies can be quantitative or qualitative, for instance, with learners using Facebook (Mitchell, 2012), telecollaboration via email (Schenker, 2012) or voice blogs (Sun, 2012) to facilitate their language and cultural learning. Researchers have also been interested in learners' out-of-school activities, such as gaming, and their impact on language learning (Sundqvist & Sylvén, 2014; see also Sundqvist, 2016;Thomas & Peterson, 2014). These extramural activities seem to increase learners' motivation and, thereby, indirectly promote language learning.…”
Section: Introductionmentioning
confidence: 99%
“…Learning profiles and attitudes towards learning can be studied with quantitative, qualitative or mixed methods, such as surveys, interviews, and learning diaries, often depending on the size of the study (e.g., Eloranta & Jalkanen, 2015;Ilomäki et al, 2012;Jalkanen & Taalas, 2013;Sundqvist & Sylvén, 2014;Williams et al, 2014). This study presents findings from a survey aimed at beginning university students majoring in languages at a university in Southern Finland complemented by a short narrative task.…”
Section: Introductionmentioning
confidence: 99%