2012
DOI: 10.1145/2185520.2185608
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Lagrangian vortex sheets for animating fluids

Abstract: Figure 1: A dense cloud subject to buoyancy forces and interaction with a moving obstacle is simulated. We use a Eulerian solver to compute a base flow, as shown on the left. Small-scale detail is synthesized directly on the interface of the cloud. An adapted turbulence model provides details from obstacle interaction (middle left), while small-scale buoyancy effects are calculated using vortex sheet dynamics (in the middle right). The picture on the right shows the combined model. AbstractBuoyant turbulent sm… Show more

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Cited by 79 publications
(34 citation statements)
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References 41 publications
(40 reference statements)
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“…More recently, Lagrangian discretizations for smoke have gained interest in computer graphics, notably vortex methods such as [Park and Kim 2005], and mesh-tracking methods [Pfaff et al 2012] [Brochu et al 2012]. Stam and Fiume [1995] were the first to apply SPH to the simulation of gas and fire, and Gao et al [2009] combined SPH with a grid-based fluid solver to simulate fast moving gases.…”
Section: Gasesmentioning
confidence: 99%
See 1 more Smart Citation
“…More recently, Lagrangian discretizations for smoke have gained interest in computer graphics, notably vortex methods such as [Park and Kim 2005], and mesh-tracking methods [Pfaff et al 2012] [Brochu et al 2012]. Stam and Fiume [1995] were the first to apply SPH to the simulation of gas and fire, and Gao et al [2009] combined SPH with a grid-based fluid solver to simulate fast moving gases.…”
Section: Gasesmentioning
confidence: 99%
“…In this section, we present a turbulence model inspired by the Lagrangian vortex sheets method [Pfaff et al 2012]. Unlike meshtracking methods, we do not have an explicit surface representation, instead we use the following unnormalized vector as an approximate surface normal…”
Section: Baroclinic Turbulencementioning
confidence: 99%
“…In fact, there are already some pure particle methods for fluid simulation, such as smoothed particle hydrodynamics (SPH) [54] and some pure vortex particle methods [55]. Several vortex particle methods employ geometry structures to describe vortex structure including filament [56,57], ring [58,59] and sheet [60] to capture various subtle features such as leapfrogging vortex rings and vortex shedding, which are difficult to simulate using the grid-based methods. However, apart from their specified problems such as particle redistribution, pure particle methods cannot enforce incompressible condition as efficient and accurate as the grid methods.…”
Section: Particle Based Methodsmentioning
confidence: 99%
“…Pfaff et al [PTSG09] proposed to inject the precomputed effects of artificial boundary layers into the simulation to achieve sub-grid motion. Later they used triangular meshes to model the interface between distinct phases [PTG12]. On this representation turbulent behavior is directly synthesized by applying vortex sheet dynamics.…”
Section: Related Workmentioning
confidence: 99%