2020
DOI: 10.12928/eltej.v3i1.1667
|View full text |Cite
|
Sign up to set email alerts
|

Kahoot in Maritime English Teaching: Its Impact on Nautical Science Cadet’s Oral Reproduction and Vocabulary

Abstract: This type of research was Participatory Action Research using the Denzin and Lincoln (2005) model which consists of the Kahoot pre-action cycle and post-action cycle. This study aimed to examine the use of Kahoot Platform in Maritime English learning. It improved the speaking skill of nautical science cadets by the increasing number of maritime vocabularies as an indication. The results of this study described that the use of Kahoot quiz made learning experienced in the classroom very interactive, interesting,… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

1
11
0
1

Year Published

2020
2020
2022
2022

Publication Types

Select...
6
1
1

Relationship

0
8

Authors

Journals

citations
Cited by 18 publications
(20 citation statements)
references
References 3 publications
1
11
0
1
Order By: Relevance
“…Several application tools that can be utilized as learning media to support the effectiveness of learning among others are Edmodo, Socrative, Kahoot, Schoology, and Quizizz. Furthermore, students today are the digital generation, resulting in them being familiar with the technology [1]. Moreover, the use of technology can assist the teachers in completing their tasks more efficiently and effectively.…”
Section: Introductionmentioning
confidence: 99%
“…Several application tools that can be utilized as learning media to support the effectiveness of learning among others are Edmodo, Socrative, Kahoot, Schoology, and Quizizz. Furthermore, students today are the digital generation, resulting in them being familiar with the technology [1]. Moreover, the use of technology can assist the teachers in completing their tasks more efficiently and effectively.…”
Section: Introductionmentioning
confidence: 99%
“…has received international attention and obtained more than two billion players across over 200 countries and areas (Kahoot!, 2021). It has been proved bene cial to education outcomes in many countries such as Turkey (Aras & Çiftçi, 2021), Spain (Díez-Pascual & García Díaz, 2020, the United Arab Emirates (ElTahir et al, 2021), the UK (Holbrey, 2020), Indonesia (Sartini, 2020), Singapore (Ignacio & Chen, 2020), and the USA (Sumanasekera et al, 2020). Kahoot!…”
Section: Discussionmentioning
confidence: 99%
“…The Kahoot!-based response system could improve middle school students' performance in mathematics learning, improve their learning interest, and enhance their self-e cacy in Taiwan (Shyr et al, 2021). Kahoot!-based serious games could improve Indonesian university students' performance and mastery of vocabulary in interpersonal communication (Sartini, 2020). The Kahoot!-based program could improve Indian university students' perception skills of teachers in delivering lecture notes during the pandemic.…”
Section: Student Performancementioning
confidence: 99%
“…By this function, the administrator can add or delete the function categories in the platform through the actual situation of English teaching. At the same time, the administrator also has the right to move, modify, or import new courses for each function, as well as the right to restore and backup courses [ 26 , 27 ]. Web Page Setup .…”
Section: Multimedia English Online Teaching Platform Based On Wireles...mentioning
confidence: 99%