1993
DOI: 10.1207/s15327051hci0804_2
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Is It Easier to Hop or Walk? Development Issues in Interface Design

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Cited by 18 publications
(14 citation statements)
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“…While further studies on children's use of input devices could be conducted, including Fitts' law for dragging tasks, and steering law tasks [Accot and Zhai 1997] for the use of menus and similar tasks, these are not likely to be necessary as such interactions are not common in young children's software. Designers have used simple interactions in young children's software because complex interactions are difficult for children due to their still developing abilities [Strommen 1993]. These simple interactions provide a good match for the type of tasks participants completed in this study.…”
Section: Relevance Of Resultsmentioning
confidence: 99%
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“…While further studies on children's use of input devices could be conducted, including Fitts' law for dragging tasks, and steering law tasks [Accot and Zhai 1997] for the use of menus and similar tasks, these are not likely to be necessary as such interactions are not common in young children's software. Designers have used simple interactions in young children's software because complex interactions are difficult for children due to their still developing abilities [Strommen 1993]. These simple interactions provide a good match for the type of tasks participants completed in this study.…”
Section: Relevance Of Resultsmentioning
confidence: 99%
“…An alternative to point-and-click interfaces with large icons was proposed by Strommen [1993]. His proposal is to "hop" between the options in a user interface.…”
Section: Possible Solutionsmentioning
confidence: 99%
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“…In addition, a number of basic studies of young children's interface use have been conducted (e.g., Revelle and Strommen [1990]; Strommen [1992;1993]; Strommen et al [1992;). We have learned that, for very young children, a trackball is easier to use than a mouse, which itself is easier than pressing arrow keys or using a joystick.…”
Section: Research On Young Children and Interactivitymentioning
confidence: 99%
“…find discrete movement easier than continuous-that is, children were more adept at moving cursors that automatically clicked onto items ("hopping") than they were at sliding a cursor to an item ("walking") [16].…”
mentioning
confidence: 99%