2016
DOI: 10.1016/j.ergon.2016.02.008
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Involving users in a ship bridge re-design process using scenarios and mock-up models

Abstract: Involving users in a ship bridge re-design process using scenarios and mock-up models. Ergonomics, http://dx.doi.org/10. 1016/j.ergon.2016.02.008 Access to the published version may require subscription. N.B. When citing this work, cite the original published paper. International Journal of Industrial AbstractThe context for this study is the maritime domain and the design of shipboard workspaces. Due to the globalized nature of shipping, the traditional approach to a participative ergonomics process can b… Show more

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Cited by 22 publications
(13 citation statements)
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“…Rather, improved structures for cooperation between ship and shore, and between departments and workers on board are likely to have a positive impact on both individual and overall performance and reduce the risks for accidents and ill-health, as illustrated for instance by [25]. Similarly, the benefits of involving the crew as end-users in purchase, design and development processes of new work systems, workspaces and equipment are well established also within the maritime domain, see for instance [26][27][28].…”
Section: Discussionmentioning
confidence: 99%
“…Rather, improved structures for cooperation between ship and shore, and between departments and workers on board are likely to have a positive impact on both individual and overall performance and reduce the risks for accidents and ill-health, as illustrated for instance by [25]. Similarly, the benefits of involving the crew as end-users in purchase, design and development processes of new work systems, workspaces and equipment are well established also within the maritime domain, see for instance [26][27][28].…”
Section: Discussionmentioning
confidence: 99%
“…Furthermore, simulation participants are known to prefer some media over others (Österman, Berlin, and Bligård 2016). Based on this, the simulation media in this study might have influenced the knowledge creation process, especially in relation to the two modes of media interaction.…”
Section: The Simulation Mediummentioning
confidence: 99%
“…blueprints without LEGO ® figures would not give rise to participants grasping and moving parts in the physically testing and interacting activity. This might also be the reason for simulation participants rating 2D blueprints as less preferable than full-scale mock-ups, which afford the physically testing and interacting activity to a greater extent (Österman, Berlin, and Bligård 2016).…”
Section: The Simulation Mediummentioning
confidence: 99%
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