2014
DOI: 10.1364/oe.22.017823
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Investigation of a 3D head-mounted projection display using retro-reflective screen

Abstract: We propose a compact head-worn 3D display which provides glasses-free full motion parallax. Two picoprojectors placed on the viewer's head project images on a retro-reflective screen that reflects left and right images to the appropriate eyes of the viewer. The properties of different retro-reflective screen materials have been investigated, and the key parameters of the projection - brightness and cross-talk - have been calculated. A demonstration system comprising two projectors, a screen tracking system and… Show more

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Cited by 7 publications
(8 citation statements)
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“…We use a specially designed and in-house fabricated transparent retro-reflective surface as transfer screen [11]. The screen is an optically clear sheet consisting of finely patterned retro-reflective microspheres.…”
Section: Concept Of the Displaymentioning
confidence: 99%
See 2 more Smart Citations
“…We use a specially designed and in-house fabricated transparent retro-reflective surface as transfer screen [11]. The screen is an optically clear sheet consisting of finely patterned retro-reflective microspheres.…”
Section: Concept Of the Displaymentioning
confidence: 99%
“…On the other hand, a retro-reflective screen provides varying brightness based on the distance between projector and screen and the closeness of eye and projector. The brightness of retro-reflective screen can be measured as [11]…”
Section: Brightness and Optical Gainmentioning
confidence: 99%
See 1 more Smart Citation
“…The proposed display consists of two pico-projectors and a see-through retro-reflective screen as illustrated in Figure 1. A retro-reflective surface reflects the incident light back towards source with narrow scattering and provides brightness gain 10 . The stereo content is projected on a see-through screen using the projector pair placed at distance d from the screen.…”
Section: Concept Of the Displaymentioning
confidence: 99%
“…Various augmented reality systems use headmounted or fixed projectors and distant see-through screens as transfer medium [6][7][8][9] , which include the micro-lens array 7 or resonant nano-particle 8 based see-through screens. The high brightness gain and personalized display is achieved by using retro-reflective surfaces in the surrounding instead of diffusing screens [10][11] , however to use such surfaces for augmented reality applications requires them to have optical see-through capability and brightness gain.…”
Section: Introductionmentioning
confidence: 99%