2021
DOI: 10.3390/s21051582
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Investigating the Performance of Gesture-Based Input for Mid-Air Text Entry in a Virtual Environment: A Comparison of Hand-Up versus Hand-Down Postures

Abstract: Although the interaction technology for virtual reality (VR) systems has evolved significantly over the past years, the text input efficiency in the virtual environment is still an ongoing problem. We deployed a word-gesture text entry technology based on gesture recognition in the virtual environment. This study aimed to investigate the performance of the word-gesture text entry technology with different input postures and VR experiences in the virtual environment. The study revealed that the VR experience (h… Show more

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Cited by 8 publications
(1 citation statement)
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“…When utilized in VR, mid-air input methods necessitate users to control their upper limbs more precisely, which could prove challenging and exhausting. Although indirect interaction can reduce the accuracy of mid-air interaction, it also increases the diversity of interactive positions [ 52 , 53 , 54 ]. Hence, the efficiency of these VR mid-air input methods remains largely unexplored.…”
Section: Introductionmentioning
confidence: 99%
“…When utilized in VR, mid-air input methods necessitate users to control their upper limbs more precisely, which could prove challenging and exhausting. Although indirect interaction can reduce the accuracy of mid-air interaction, it also increases the diversity of interactive positions [ 52 , 53 , 54 ]. Hence, the efficiency of these VR mid-air input methods remains largely unexplored.…”
Section: Introductionmentioning
confidence: 99%