2012 IEEE Fourth International Conference on Digital Game and Intelligent Toy Enhanced Learning 2012
DOI: 10.1109/digitel.2012.21
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Investigating the Fluidity of Performance in an Educational Digital Game

Abstract: In schooling, ability difference among individuals is inevitable. High-ability students in a classroom always perform better, whereas low-ability students often perform worse. The stability of performance may hurt students' affects. However, students are engaged in games that they are playing. In most cases, they sometimes win and sometimes lose. This study terms such a property of games as "the fluidity of performance". Furthermore, this study aims to define the fluidity of performance, and to analyze it in a… Show more

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