Anais Dos Workshops Do VIII Congresso Brasileiro De Informática Na Educação (CBIE 2019) 2019
DOI: 10.5753/cbie.wcbie.2019.457
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Introdução de mini games em um jogo para o ensino do pensamento computacional

Abstract: The lack of for digital fluency has led to increased research in Computational Thinking. From research conducted with children between the 1st and 5th grade of elementary school who used a game to learn computational thinking, it was found that there is a lack of stimulation related to gameplay issues that would make the game more attractive and dynamic for them. In this context, three mini games were developed to stimulate children during computational thinking activities and they are available to them betwee… Show more

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