2023
DOI: 10.1016/j.entcom.2023.100575
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Into the Unown: Improving location-based gamified crowdsourcing solutions for geo data gathering

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Cited by 9 publications
(6 citation statements)
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“…7 The social dimension of LBGs has become an integral part of their success, as the games now scaffold social interaction both online and in-person. 15 , 17 LBGs such as Pokémon GO also strongly feature user-generated content in the form of players submitting and reviewing points of interests (PoIs) for the game, 29 and since the summer of 2023, now also having the possibility to create walkable paths for others, called Routes. Social playing is emphasised on various levels: there are social in-person gatherings, 17 online discussions about the game, 61 coincidental meetups with strangers and motivation to leave one’s house with follow-up potential for meeting and interacting with others.…”
Section: Trends Relevant For Location-based Gaming – a Review Of The ...mentioning
confidence: 99%
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“…7 The social dimension of LBGs has become an integral part of their success, as the games now scaffold social interaction both online and in-person. 15 , 17 LBGs such as Pokémon GO also strongly feature user-generated content in the form of players submitting and reviewing points of interests (PoIs) for the game, 29 and since the summer of 2023, now also having the possibility to create walkable paths for others, called Routes. Social playing is emphasised on various levels: there are social in-person gatherings, 17 online discussions about the game, 61 coincidental meetups with strangers and motivation to leave one’s house with follow-up potential for meeting and interacting with others.…”
Section: Trends Relevant For Location-based Gaming – a Review Of The ...mentioning
confidence: 99%
“…Already today, we notice a few key differences in how LBGs make use of available map data. 1 , 4 , 29 One such difference is in how contemporary popular LBGs connect in-game points of interests (PoIs) to real-world locations or not. 1 For example, games such as Jurassic World: Alive and Dragonquest walk contain generic PoIs that are pseudo-randomly distributed across a real-world map, whereas games such as Pokémon GO and Ingress (see Figure 2 ) have most of the in-game interactable PoIs connected to real-world objects and locations.…”
Section: Trends Relevant For Location-based Gaming – a Review Of The ...mentioning
confidence: 99%
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