2006
DOI: 10.1007/11796435_3
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Interface Overheads in Embedded Multimedia Software

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Cited by 12 publications
(8 citation statements)
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“…The current multimedia frameworks intended for use on mobile platforms have substantial latencies when the resources are reconfigured for the applications. For instance, Rintaluoma et al 6 found that the Symbian MMF (MultiMedia Framework) consumed approximately 60000 processor cycles for accessing a device driver from the application layer. OpenMAX is claimed to be a lighter weight interface for use in streaming multimedia hardware and software components.…”
Section: Mobile Communications Device Platformsmentioning
confidence: 99%
“…The current multimedia frameworks intended for use on mobile platforms have substantial latencies when the resources are reconfigured for the applications. For instance, Rintaluoma et al 6 found that the Symbian MMF (MultiMedia Framework) consumed approximately 60000 processor cycles for accessing a device driver from the application layer. OpenMAX is claimed to be a lighter weight interface for use in streaming multimedia hardware and software components.…”
Section: Mobile Communications Device Platformsmentioning
confidence: 99%
“…Since the fine-grained accelerators are intended to be invoked very frequently, the synchronization mechanism needs to be efficient, not to cause unreasonable overhead. For this reason, interrupt-based synchronization is out of question, whereas low-overhead scheduling is much more appealing [2,15]. However, the scheduling has to be done efficiently, which can be shown easily by a brief example: Suppose we have a MPEG-4 -compressed video sequence of resolution 320x240 at 25 frames per second and we schedule the decoding operations of each macroblock.…”
Section: Mpeg-4 Video Decoding With Fine-grained Accelerationmentioning
confidence: 99%
“…Smallscale transaction synchronization has been most often handled with interrupts. However, recent studies have shown that the overheads of interrupt-based synchronization can become high and better alternatives should be developed [15]. In some cases, low-overhead run-time scheduling can be a feasible alternative [2].…”
Section: Introductionmentioning
confidence: 99%
“…However, Rintaluoma et al [3] noted that the high software overheads of traditional interrupt based synchronization would become prohibitive for fine-grained accelerators: context switches would occur with greater frequency than in the coarse-grained case, and cache pollution would ensue from each switch. This paper advocates quasi-static run-time scheduling and orchestration of hardware accelerators.…”
Section: Introductionmentioning
confidence: 99%