Musical Instruments in the 21st Century 2016
DOI: 10.1007/978-981-10-2951-6_7
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Interactivity of Digital Musical Instruments: Implications of Classifying Musical Instruments on Basic Music Research

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Cited by 5 publications
(2 citation statements)
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“…time, a performer of the electronics is required in order to evaluate the code and to control all the parameters that can be changed live, contributing in a personal way to the musical result, just as any other kind of instrumental performer would do playing her instrument. Finally, since the electronics is actually producing sounds, it can also be understood as an instrument itself, or at least as an extension of the acoustic instrument, whose sound is processed [7,9]. Nevertheless, besides any effort of fitting the electronics in one role or another, I think it is worth noting how it could be intended as an extra layer of interference.…”
Section: The Role Of the Electronics In The Altered Systemmentioning
confidence: 99%
“…time, a performer of the electronics is required in order to evaluate the code and to control all the parameters that can be changed live, contributing in a personal way to the musical result, just as any other kind of instrumental performer would do playing her instrument. Finally, since the electronics is actually producing sounds, it can also be understood as an instrument itself, or at least as an extension of the acoustic instrument, whose sound is processed [7,9]. Nevertheless, besides any effort of fitting the electronics in one role or another, I think it is worth noting how it could be intended as an extra layer of interference.…”
Section: The Role Of the Electronics In The Altered Systemmentioning
confidence: 99%
“…Considering the age of Kahn's article, this is an understandable notion, as most digital music technologies at the time were studio simulators, not instruments for live performance. This has changed, and in a more recent work Kim and Seifert (2017) argue for a classification that would include analysing the degree of interactivity and agency in new instruments, and they present a taxonomy of interactivity, depending on how autonomous the agency of the instrument is. Similarly, Zénouda (2012) presents an organology aimed at audio games, introducing a typology based on what kind of musical control the player has (and note the similarities in playing a game and playing an instrument, if indeed there should be a distinction).…”
mentioning
confidence: 99%