ACM SIGGRAPH 2005 Papers 2005
DOI: 10.1145/1186822.1073233
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Interactive video cutout

Abstract: Input videosCutout objects Foreground objects composited together on new backgroundFigure 1: Our interactive video cutout system makes it easy to extract the foreground objects in these videos of an elephant and a skatebaorder. We then composite these objects onto a third background video to form a new video in which the skateboarder skates on the elephant. AbstractWe present an interactive system for efficiently extracting foreground objects from a video. We extend previous min-cut based image segmentation te… Show more

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Cited by 102 publications
(83 citation statements)
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“…Different from unsupervised video segmentation, interactive video segmentation focused on extracting foreground object in clutter background with simple user interventions (often just one scribble for the object and one for the background). Wang et al [9] introduced a hierarchical mean-shift preprocess to reduce the number of nodes for efficient computation, and extended 2D alpha matting scheme to 3D video volumes. Bai et al [10] presented an interactive framework for soft segmentation and matting of natural images and videos.…”
Section: Trends In Engineering and Technology (Nctet-2k17) Internatiomentioning
confidence: 99%
“…Different from unsupervised video segmentation, interactive video segmentation focused on extracting foreground object in clutter background with simple user interventions (often just one scribble for the object and one for the background). Wang et al [9] introduced a hierarchical mean-shift preprocess to reduce the number of nodes for efficient computation, and extended 2D alpha matting scheme to 3D video volumes. Bai et al [10] presented an interactive framework for soft segmentation and matting of natural images and videos.…”
Section: Trends In Engineering and Technology (Nctet-2k17) Internatiomentioning
confidence: 99%
“…Temporally consistent segmentation One approach to video segmentation is to concatenate video frames along the temporal axis and then cast the problem as a volume segmentation problem [4,19,26]. In [4], a volumetric neighbourhood is defined by connecting adjacent pixels in both spatial and temporal domain producing a regular graph on which a binary graph-cut algorithm can be applied.…”
Section: Related Workmentioning
confidence: 99%
“…Feature tracking is also much cheaper to compute and per-vertex data is easier to process on GPUs. Video representations The video mesh builds upon and extends layer-based video representations [1,37], video cube segmentation [35], and video cutouts [20]. Commercial packages use stacks of layers to represent and composite objects.…”
Section: Related Workmentioning
confidence: 99%