2022
DOI: 10.1002/cav.2117
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Interactive texture editing for garment line drawings

Abstract: Adding two‐dimensional (2D) textures to garment line drawings (e.g., cartoon characters) remains challenging in the production pipeline of comics and illustrations since garment line drawings often have self‐occluded wrinkles. Although several techniques that can automatically deform and map 2D texture patterns to 2D line drawings have been proposed, their qualities are insufficient for representing 3D‐like realistic garment designs and manual editing of UV coordinates, which is labor‐intensive. In this articl… Show more

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(1 citation statement)
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“…A new framework for layering and synthesizing bump maps is proposed including supporting multiple groups of texture coordinates and program-generated texture coordinates [21]. An interactive framework is also introduced to design low-poly 3D models from 2D model sheets, which shows how the model (e.g., sketched characters) looks from the front and side [22]. Fig.…”
Section: Algorithms and Optimizationmentioning
confidence: 99%
“…A new framework for layering and synthesizing bump maps is proposed including supporting multiple groups of texture coordinates and program-generated texture coordinates [21]. An interactive framework is also introduced to design low-poly 3D models from 2D model sheets, which shows how the model (e.g., sketched characters) looks from the front and side [22]. Fig.…”
Section: Algorithms and Optimizationmentioning
confidence: 99%