2021
DOI: 10.1109/tvcg.2019.2963015
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Interactive Simulation of Scattering Effects in Participating Media Using a Neural Network Model

Abstract: Rendering participating media is important to the creation of photorealistic images. Participating media has a translucent aspect that comes from light being scattered inside the material. For materials with a small mean-free path, multiple scattering effects dominate. Simulating these effects is computationally intensive, as it requires tracking a large number of scattering events inside the material. Existing approaches precompute multiple scattering events inside the material and store the results in a tabl… Show more

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Cited by 5 publications
(1 citation statement)
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“…To solve this issue, Ge et al [65] proposed to use a neural network to represent the multiple scattering distribution for arbitrary infinite media, which maps a seven-dimensional function to a radiance, via a fourlayer neural network structure (as shown in Fig. 18).…”
Section: Multiple Scattering Representationmentioning
confidence: 99%
“…To solve this issue, Ge et al [65] proposed to use a neural network to represent the multiple scattering distribution for arbitrary infinite media, which maps a seven-dimensional function to a radiance, via a fourlayer neural network structure (as shown in Fig. 18).…”
Section: Multiple Scattering Representationmentioning
confidence: 99%