Interactive Rendering of Caustics using Dimension Reduction for Manifold Next-Event Estimation
Ana Granizo-Hidalgo,
Nicolas Holzschuch
Abstract:Specular surfaces, like water surfaces, create caustics by focusing the light being refracted or reflected. These caustics are very important for scene realism, but also challenging to render: to compute them, we need to find the exact path connecting two points through a specular reflective or refractive surface. This requires finding the roots of a complicated function on the surface. Manifold-Exploration methods find these roots using the Newton-Raphson method, but this involves computing path derivatives a… Show more
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