2000
DOI: 10.1080/1358165000250302
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Interactive Multimedia Systems for Students with Autism

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Cited by 47 publications
(26 citation statements)
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“…benefits, many researchers have focused on developing applications of game technology for improving social and behavioral outcomes in individuals with ASD (Durkin, 2010;Ferguson, Anderson-Hanley, Mazurek, Parsons, & Warren, 2012;Grynszpan, Weiss, Perez-Diaz, & Gal, 2014;Moore & Taylor, 2000). In contrast, others have focused on understanding potentially negative consequences of video game play in individuals with ASD, including pathological game play (Mazurek & Engelhardt, 2013b;Mazurek & Wenstrup, 2013), problem behaviors (Engelhardt & Mazurek, 2014;Mazurek & Engelhardt, 2013a), and sleep problems (Engelhardt, Mazurek, & Sohl, 2013).…”
Section: Introductionmentioning
confidence: 97%
“…benefits, many researchers have focused on developing applications of game technology for improving social and behavioral outcomes in individuals with ASD (Durkin, 2010;Ferguson, Anderson-Hanley, Mazurek, Parsons, & Warren, 2012;Grynszpan, Weiss, Perez-Diaz, & Gal, 2014;Moore & Taylor, 2000). In contrast, others have focused on understanding potentially negative consequences of video game play in individuals with ASD, including pathological game play (Mazurek & Engelhardt, 2013b;Mazurek & Wenstrup, 2013), problem behaviors (Engelhardt & Mazurek, 2014;Mazurek & Engelhardt, 2013a), and sleep problems (Engelhardt, Mazurek, & Sohl, 2013).…”
Section: Introductionmentioning
confidence: 97%
“…This has been motivated partly by a belief that education is central to improving the lives of people with autism (Aarons & Gittens, 1998) and partly by a belief in the benefits of CBL for people with autism. Many people with autism appear to have a natural affinity for computers and the controlled environment provided by the computer, and they may benefit from individualized tutoring and repetition of exercises (Hardy, Ogden, Newman, & Cooper, 2002;Moore, McGrath, & Thorpe, 2000;Moore & Taylor, 2000;Neale, Cobb, & Wilson, 2002).…”
mentioning
confidence: 98%
“…Results reported above reflect the potentials of using multimedia software to help language learning in children with autism (Moore, & Taylor, 2000;Tjus & Heimann, 2000). Hence, we started our programme design to suit interests of students with autism immediately after the pilot study.…”
Section: Discussionmentioning
confidence: 99%