2018
DOI: 10.1016/j.ins.2018.06.034
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Interactive multi-objective evolutionary optimization of software architectures

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Cited by 26 publications
(5 citation statements)
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References 31 publications
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“…Figure 7 shows the time in seconds dedicated (on average) by participants per interaction. The time clearly decreases as the execution progresses, which is a common phenomenon in iSBSE experiments [26]. The main causes are the inherent fatigue and the repetitive nature of the process, leading humans to pay more attention at the beginning.…”
Section: Rq3: Interaction Processmentioning
confidence: 99%
See 1 more Smart Citation
“…Figure 7 shows the time in seconds dedicated (on average) by participants per interaction. The time clearly decreases as the execution progresses, which is a common phenomenon in iSBSE experiments [26]. The main causes are the inherent fatigue and the repetitive nature of the process, leading humans to pay more attention at the beginning.…”
Section: Rq3: Interaction Processmentioning
confidence: 99%
“…Many software engineering tasks reformulated as optimization problems can benefit from the interaction with the engineer. Modeling and design involve complex cognitive tasks in which the engineer's subjective judgment becomes relevant to evaluate the quality of the candidates [18], [26]. However, the use of interactive approaches has been broadened to other tasks that have been traditionally solved in a fully automated way, such as refactoring [19], [27] and testing [20], [21], [28].…”
Section: Interactivity In Sbstmentioning
confidence: 99%
“…However, it is proven that an automated search-based refactoring technique does not necessarily lead to an improved version of the program. 10,71,72 Including developers in the refactoring process, as suggested, 20,72,73 may be a way to refactor software to be more helpful to the developers.…”
Section: Interactive Software Refactoringmentioning
confidence: 99%
“…Gu et al [32] incorporated Neural Network-based learning technique, General Regression Neural Network (GRNN), into IEC to approximate the user's aesthetic perception during the interactive evolutionary process. IGA-based systems have also been proposed for aircraft [33], software design [34] and structural design [35].…”
Section: Interactive Designmentioning
confidence: 99%