2010
DOI: 10.1111/j.1467-8667.2009.00613.x
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Interactive Graphical Representation for Collaborative 3D Virtual Worlds

Abstract: virtual worlds have the potential to make a major impact on global design teams by providing an online place that supports distant design activities without designers being physically present. To accommodate designing in 3D virtual worlds for the architecture, engineering, and construction (AEC) domain, there is an urgent need for the development of a representation system applicable in conceptual design and multi-disciplinary design. Extended from Qualitative Archi Bond Graphs (QABGs) that are developed as qu… Show more

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Cited by 14 publications
(8 citation statements)
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“…Studies on visualization of categorical data (Chang and Ding, ), time oriented data (Klimov et al., ), and so on were discussed. A graphical representation was presented, supporting multiple design representation subsystems and their interactions to facilitate design collaboration in 3D virtual worlds (Gu and Tsai, ). An approach to modeling the degradation visualization of building flooring systems was proposed for building maintenance (Khosrowshahi et al., ).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Studies on visualization of categorical data (Chang and Ding, ), time oriented data (Klimov et al., ), and so on were discussed. A graphical representation was presented, supporting multiple design representation subsystems and their interactions to facilitate design collaboration in 3D virtual worlds (Gu and Tsai, ). An approach to modeling the degradation visualization of building flooring systems was proposed for building maintenance (Khosrowshahi et al., ).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Virtual construction is a management tool. It uses computational methods to model, simulate, and visualize construction scenarios on computers (Lai and Kang 2009), and can help planners identify potential problems that may occur in actual construction processes (Gu and Tsai 2010). The visual and interactive nature of virtual construction software has gained attention among educators.…”
Section: Research Backgroundmentioning
confidence: 99%
“…Various applications of co-creation and collaboration have taken place in 3D virtual worlds such as multidisciplinary collaborative design as an alternative to CAD systems (Gu & Tsai, 2010;Rosenman et al, 2007), new product development by consumers (Fuller, 2010), and team problem solving in a virtual world environment that simulates the real world (Attasiriluk et al, 2009;Rousso et al, 1999).…”
Section: Learning Through Co-creation and Collaboration In Virtual Womentioning
confidence: 99%