2007
DOI: 10.1016/j.rie.2007.10.003
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Interactive epistemology in games with payoff uncertainty

Abstract: We adopt an interactive epistemology perspective to analyse dynamic games with partially unknown payoff functions. We consider solution procedures that iteratively delete strategies conditional on private information about the state of nature. In particular we focus on a weak and a strong version of the ∆-rationalizability solution concept, where ∆ represents given restrictions on players' beliefs about state of nature and strategies . Rationalizability in infinite, dynamic games of incomplete information. Res… Show more

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Cited by 27 publications
(28 citation statements)
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References 26 publications
(53 reference statements)
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“…Comment: Structure is also called "game with payo¤ uncertainty" (Battigalli and Siniscalchi, 2007) or "basic game" (Bergemann and Morris, 2016) to distinguish it from Bayesian games (Harsanyi, 1967-68), that is, richer structures implicitly describing players' in…nite hierarchies of exogenous initial beliefs about . The epistemic structures considered in this paper implicitly describe players'in…nite hierarchies of conditional beliefs based on ( S; H), from which one can derive in…nite hierarchies of exogenous initial beliefs.…”
Section: Condition (I) Means That What Is Feasible For a Player Cannot Depend On Actions Simultaneously Chosen By Other Players Thus A I mentioning
confidence: 99%
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“…Comment: Structure is also called "game with payo¤ uncertainty" (Battigalli and Siniscalchi, 2007) or "basic game" (Bergemann and Morris, 2016) to distinguish it from Bayesian games (Harsanyi, 1967-68), that is, richer structures implicitly describing players' in…nite hierarchies of exogenous initial beliefs about . The epistemic structures considered in this paper implicitly describe players'in…nite hierarchies of conditional beliefs based on ( S; H), from which one can derive in…nite hierarchies of exogenous initial beliefs.…”
Section: Condition (I) Means That What Is Feasible For a Player Cannot Depend On Actions Simultaneously Chosen By Other Players Thus A I mentioning
confidence: 99%
“…
We extend the epistemic analysis of dynamic games of Battigalli and Siniscalchi (1999, 2002, 2007 from …nite dynamic games to all simple games, that is, …nite and in…nite-horizon games with …nite action sets at non-terminal stages and compact action sets at terminal stages. We prove a generalization of Lubin's (1974) extension result to deal with conditional probability systems and strong belief.
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mentioning
confidence: 99%
“…If the game is static, ISR coincides with ICR. The existing solution concept that is closest in spirit is Battigalli and Siniscalchi's (2007) weak Δ-rationalizability, which is only defined for games without a type space. 19 Penta (2010b) also showed that, in private values environments, ISR is (generically) equivalent to Dekel and Fudenberg's (1990) S ∞ W procedure applied to the interim normal form.…”
Section: Some Remarks On the Solution Conceptmentioning
confidence: 99%
“…Previous literature on implications of incomplete information in extensive-form games include Battigalli and Siniscalchi (2007) and Penta (2011Penta ( , 2012 among others. However, these works focus on payoff uncertainty, meaning that a history of actions itself does not determine payoffs unless some other certain payoff-relevant parameter is also considered so that issues regarding beliefs on the information structure of the game are not covered.…”
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confidence: 99%