2006
DOI: 10.1080/02533839.2006.9671211
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Interactive direct illumination in dynamic scenes using graphics APIS

Abstract: We present a progressive refinement system for rendering direct illumination at interactive rates for dynamic scenes using available graphics APIs. We achieve the progression by subdividing object surfaces using a quad-tree approach. Integrating the visibility and illumination, we can render scenes with soft shadows, taking into account the BRDFs of the scene objects. Our system allows a user to specify the desired frame rates, and the system will achieve such rates with the available time budget. Our system c… Show more

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