2020
DOI: 10.1016/j.isprsjprs.2020.03.007
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Interactive dense point clouds in a game engine

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Cited by 32 publications
(21 citation statements)
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References 69 publications
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“…Dense, terrestrial point clouds, if classified and visualized via a suitable system, could offer a much more detailed depiction of the urban environment than current semantic 3D city models. With game engine technology, even the combination of point cloud data and VR visualization could be attained [74]..…”
Section: Future Research Topicsmentioning
confidence: 99%
“…Dense, terrestrial point clouds, if classified and visualized via a suitable system, could offer a much more detailed depiction of the urban environment than current semantic 3D city models. With game engine technology, even the combination of point cloud data and VR visualization could be attained [74]..…”
Section: Future Research Topicsmentioning
confidence: 99%
“…The data gathered from reality vary in forms and utility scope. Three-dimensional point clouds and 3D mesh are the most common geospatial data types within VR applications, with examples in [24,35,36].…”
Section: Data Capture For Cultural Sitementioning
confidence: 99%
“…Then, the compression and structuration of such datasets are heavy constraints that limit the integration of point clouds directly in VR scenarios [39]. Some work, such as [35,36,40], permit the integration of massive point clouds data, but an effective visualization and interaction are still limited. Three-dimensional mesh representation is more commonly found within the industry workflows, first propelled by the history of obtaining 3D information without reality capture devices.…”
Section: Data Capture For Cultural Sitementioning
confidence: 99%
“…Accurate 3D information, such as imagebased and range scanner-based point clouds are rapidly becoming more available to the users, easy and low-cost to acquire. Hence, it is an open topic to discover novel and effective ways to make good use of them and increase the realism of VR experiences (Virtanen et al, 2020). Moreover, extended reality (xR) applications usually require the geographical reference of any kind of data, either this is the base map, some detailed 3D models, or any other layer of information.…”
Section: Previous Workmentioning
confidence: 99%