2006
DOI: 10.1145/1141911.1141930
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Interactive decal compositing with discrete exponential maps

Abstract: A method is described for texturing surfaces using decals, images placed on the surface using local parameterizations. Decal parameterizations are generated with a novel O(N log N ) discrete approximation to the exponential map which requires only a single additional step in Dijkstra's graph-distance algorithm. Decals are dynamically composited in an interface that addresses many limitations of previous work. Tools for image processing, deformation/feature-matching, and vector graphics are implemented using di… Show more

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Cited by 92 publications
(36 citation statements)
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“…One study concerning a benchmark for shape reconstruction provides a thorough review of implicit surface modeling techniques [13]. Implicit representation is also useful for interactive shape modeling with user manipulation [14,15]. The functions obtained using the abovementioned shape modeling techniques can be converted approximately to a set of piecewise polynomials for efficient visualization [16].…”
Section: Related Workmentioning
confidence: 99%
“…One study concerning a benchmark for shape reconstruction provides a thorough review of implicit surface modeling techniques [13]. Implicit representation is also useful for interactive shape modeling with user manipulation [14,15]. The functions obtained using the abovementioned shape modeling techniques can be converted approximately to a set of piecewise polynomials for efficient visualization [16].…”
Section: Related Workmentioning
confidence: 99%
“…As this tool is based on the exponential maps technique [29] to compute inter-sample distances, measurement bias may occur in bumpy or sharp areas like corners or feature lines. To overcome this problem, and to take advantage of our discrete setting, we introduced in this analysis tool the Dijkstra's algorithm to compute more accurately the power spectra, and thus to analyze more precisely the sampling patterns.…”
Section: Figmentioning
confidence: 99%
“…cosinus function) to assess various sampling patterns. This method uses a geodesic computation method based on decals [29], that locally computes a parameterization from each sample to its neighbor ones. This parameterization is used to compute the geodesic distances between samples afterwards.…”
Section: Tools For Analyzing the Quality Of Surface Samplingmentioning
confidence: 99%
See 1 more Smart Citation
“…A classical example is provided by the Dijkstra algorithm that computes shortest paths in graphs which are one of the simplest discrete approximations of space. More elaborated constructions apply to compute shortest paths on simplicial complexes or other discrete representations [5,11,15,17] that are able to capture the concept of spatial extension in more than the single dimension represented by arcs connecting nodes. For example, triangle meshes are the most common surface representation used in computer graphics and computational geometry.…”
mentioning
confidence: 99%